Archive for the ‘Gigs’ Category

Your users are mental

January 25, 2010

[imageIn writing Designing Social, Erin and I wanted to include as many voices as possible and represent a wide variety of perspectives. We did this by stealing coopting curating many patterns and tropes already unearthed and documented by smart web people over the past decade and we also invited a large roster of brilliant web folk to contribute essays.

Bit by bit we are making sure all the essays are available online, either hosted on their authors’ blogs or personal websites or in some cases included in the project’s wiki.

Recently, my colleague Tom Hughes-Croucher reprinted his essay on your users’ mental models on his blog, and I think it’s worth reading even if you aren’t designing or developing (yet) in a social context. I love his first line: “One of the things I like about computers is their ability to create magic,” and – to me – the nut graf is here:

The Web is probably one of the least benign environments for a user on their computer and yet it is arguably the most successful computing platform. Using the Web there are numerous contextual or circumstantial errors than can occur, however the majority of users have no mental model with which to understand and recover from them.

…but “read the whole thing” as we used to say on the blogterwebs.

(image courtesy of Mary Harrsch)

New iPhone stencils for prototypers

December 19, 2009

Interaction designer and prototyper Chris Stone recently volunteered to adapt the iPhone stencils in our OmniGraffle based stencil kit in the Yahoo! Design Pattern Library and optimize them for use in Adobe InDesign.

Chris “created a customizable, vector-based iPhone stencil library for InDesign.

To make it he worked from the PDF version of the stencil kit originally made by Lucas Pettinati and built out the InDesign snippets with customizable gradients.

See Chris’s blog post Lightweight Prototyping with InDesign for more on how to use them.

(via YUI blog)

New Presence patterns in the Yahoo! Pattern Library

December 14, 2009

presence-patterns-1

We just published two new social patterns in a new category, called Presence (under People), in the Yahoo! Design Pattern Library. The two patterns are Availability and Updates.

The Design Pattern Library is a collection of guidelines for the design of online interactions that can aid decision-making and guide the work of web developers and designers.

I’ve been studying the concept of “Presence” (often meaning remote presence – telepresences – or digitally mediated partial presence) for about five years now, with an eye toward a possible unbook on the subject some day, and I was able to flesh out a handful of presence patterns for the social patterns project and Yahoo! Press book.

These two patterns emerged from that process and carry within them the work of many Yahoos. The Availability pattern is derived from the work of ex-Yahoo Matte Scheinker and the Messenger team, and the Updates pattern leans heavily on the work of Barry Crane and the Vitality platform team.

It’s not always easy pairing social pattern with useful code examples or resources but with Updates I’m excited that we’re able to offer crosslinks to three relevant Yahoo! APIs (Updates, Meme, and MyBlogLog) and an emerging open Atom extension (Activity Streams).

Likewise, for Availability we’ve got a code link to the Yahoo! Status API.

via Presence, the new social pattern category (Yahoo! Developer Network Blog).

Designing social interfaces at Web Directions South 2009

October 12, 2009

I had a great time presenting at Web Directions South 2009. J.J. Halans took some wonderful photos at the event, such as the one showing the Where’s Waldo slide (above) and this one (showing Erin’s awesome visualization behind me):

The slides by themselves are only part of the story of course but I’ve just posted them to slideshare (now synced with the audio podcast to make a “slidecast”):

Designing Social Interfaces at Web Directions South 2009

Here’s the podcast:

You may find Matt Balara’s sketchnotes (first page, second page) useful as well:

Or check out Daniel Bogan’s one-page sketchnotes!

First YDN video podcast with Jonathan Leblanc

September 28, 2009

[blip.tv http://blip.tv/play/g9AtgaLHJgI%2Em4v%5D

Jonathan gives a few shout outs to the Yahoo! Design Pattern Library and my new book, Designing Social Interfaces.

The best part is when the host says he considers the Yahoo! Developer Network to be “the unsung hero of the Internet.”

The book has arrived!

September 28, 2009



the book has arrived!

Originally uploaded by erin_designr

We started our book proposal around June of ’08…

Yahoo! Design Pattern Library relaunches with 10 new social patterns

August 20, 2009

Over one year in the making…

The work of many hands…

A much overdue look-and-feel refresh, with some much-needed (if subtle) usability improvements…

I am bursting with pride that I’m able to announce today the relaunch of the Yahoo! Design Pattern Library with “ten new patterns, a reorganized category-structure, cleaner URLs for easier bookmarking, and much, much more.”

For more details on the update see Design Patterns, Now More Open and Social, my post today on the Yahoo! Developer Network blog.

I’ll be doing more blogging over there about our library, design patterns, social design, and Yahoo!’s open and social platforms, and I’ll post some deeper dives into some of the new features and polices at the library over the coming weeks.

One key point I don’t want to gloss over:

[W]e are moving to a much more open pattern review and revision process: We’ve added a new rating level for patterns called “Beta,” and we will use it to publish unfinished patterns and request comments on them from the larger community. The accordion pattern will be the first guinea pig for this process, as we already published a survey through the YUI blog to solicit community input.

See me speak at IDEA 2009

August 16, 2009

IDEA 2009 image

What is the IDEA Conference?

The IDEA Conference looks at the intersection of physical and information space and wonders how you design experiences for that. Erin and I have been granted a double session so that we can combine a straightforward presentation of the ideas in Designing Social Interfaces with an interactive quasi-workshop activity involving play-testing a prototype card game we’re designing to teach and provide playful contexts for exploring the dynamics of the social experience design pattern language we’re developing.

Beyond our own time slot, I’m very excited to see the other speakers at IDEA, which has earned a justified reputation as a murderer’s row of keynotes in past years. Bringing men and women from across a range of disciplines (architecture, game design, journalism, academia, information design, and so on) makes IDEA extremely “nutritional” for the mind and the creative spirit.

But it’s not all blue sky and horizons. We’re sharing practical advice, based on hard-won experiences. I happen to know that my colleague, Luke Wroblewski wants to share some things learned at Yahoo! from years of experimenting with various social (friendship, connection, and contact) models.

I’m also pretty excited about taking Nathan Curtis’s Modular User Experience Design & Deliverables workshop, which will directly help me in my work as a curator of patterns and design components.

From the people already showing interest in coming to IDEA I’m pretty sure the “real world” social networking will be a highlight as well. Good, smart people working on similar problems, meeting informally over dinner or drinks (or karaoke) – that’s the secret of a great conference.

BT intent on his monitor

August 1, 2009

BT intent, originally uploaded by xian.

A snapshot of the evening entertainment last night at Yahoo! for the kickoff of the iPhoneDevCamp 3.

Designing Social Interfaces, Rough Cut edition now available from O'Reilly Media

April 15, 2009

Designing Social Interfaces - Rough Cut | O'Reilly Media

Designing Social Interfaces – Rough Cut | O’Reilly Media

Originally uploaded by xian

The unedited, 500 page first draft of our book is available now in PDF format for review by anyone who can’t bear to wait till September for the first (“real”) edition to come out.

Yay!