Recently, my colleague Jerome Domurat showed me this bound collection of Eva-Lotta Lamm’s sketchnotes and I was pleased to be reminded of the beautiful one-pager she did of my “Playful Design” talk from UX Lisbon:
Archive for the ‘Social Design’ Category
Recently, the UX LX organizers released a free version of the video of my talk (including a very brief little ukulele demo at the end), so here it is for y’all:
If you missed UX Lisbon this year, you can now a buy a pass that gets you access to more than six hours of video from the presenters, as excerpted in this UXLx 2011 highlights reel:
At just under €50, that sounds like a bargain to me. Check it out!
Here are my slides from UX Lx. In the coming weeks, the video broadcast will be made available (for a small fee) at the UX Lisbon site, and sometime next year they will be shared freely in the ramp up to UX LX 2012.
I first met Jurgen Fauth in rec.music.gdead on Usenet and found in him a fellow literary adventurer, who eventually contributed to Enterzone, and with whom I’ve kept in touch over the years. We may even have attended a Phish concert together at some point.
More recently, Jurgen has been building an amazing story sharing site called Fictionaut. To me, Fictionaut represents what Enterzone sort of dreamed of being: a community-driven rethinking of literary and creative publishing. (We also delved into interactive and programmatic art and other things too, but at least on the fiction tip, this is exactly what we were hoping would come about some day). So, I was greatly flattered and honored when Jurgen asked me to join the board of advisors for Fictionaut. We’ve had some good conversations about the social aspects of the site and how to evolve the interface and the experience to take the whole thing to the next level.
Along the way, I kept meaning to post a story to Fictionaut, if only to play with the UI and give Jurgen better feedback, but also of course to participate in the community and even tentatively begin re-exploring my quasi-dormant fiction-writer persona. I haven’t been cranking out a lot of stories lately. I blame work! but I did extract an excerpt from a semi-finished memoir a couple of years back to read at Wilmot’s in Alameda and I felt that people enjoyed the story, so today I finally got around to posting the story, and I’ll include a link to it in the following post on this blog.
In the meantime, if you’re interested in reading or writing short stories (and poems and other literary forms), you really should check out Fictionaut.
It looks like I’ll be in good company (this are just the folks they’ve announced so far):
When I was in Phoenix for the IA Summit this year, I had the privilege of sitting down with Tom Froehlich of Kent State University’s information department (with Valerie Kelly behind the camera) for a chat about IA, design patterns, social design, and more:
I gave the latest version of my Designing for Play talk at the @media conference (now run by the amazing John Allsopp / Maxine Sherrin team famed for their other fantastic Web Directions events) in London two weeks ago and was very pleased with the comments and feedback I got.
The sage Scott Berkun even gave me a pat on the back, as well as some useful constructive criticism (I was saying “um” a lot, as the audio will no doubt reveal – this is something I’ve worked on eliminating but I think in this case it was a “tell” that I am still feeling my way through this train of thought.)
Anyway, here is the latest version of the slides:
Wow, WebVisions was amazing, as was Portland, and the hospitality of my friends there and the organizers of the conference. Thanks to everyone who made it possible! (I mean, Ukepalooza – say no more.)
Here are the slides from my talk, Designing for Play:
Arrived in Portland yesterday and did some prep for one of my gigs at WebVisions, the Ukepalooza set I’m playing with Bill DeRouchey as the duo “Cheeses & Tequila.”
It’s not too late to register in person!